These are prototype visuals that were, unfortunately, never used. I do think that some of them are quite good and polished enough to be re-used in any project.
If you decide to use one of those assets please contact us to get assistance, original asset files …
Visuals for Metal Limit game menu mode:
As mentionned the Metal gear like game graphics in Metal Limit wasn’t supposed to be the one released (ripped from MG1 rom), but we were on rush so no time to change everything, we have even hesitated to make it life, fortunately, Maggoo has created with Spooky the wonderfull lazy bones menu.
Now, I have decided to show you what should have been released, but again, all my apologies for what was released at that time, since I do think that those graphics would have pleased you more:








VSCREEN 2:
We were supposed to release the VSCREEN2 framework, new graphics has been designed to make evolving some aspects (configurable sprite size 16*16 px, 16*32 px, bigger level, integration with a Tiled as level editor, new sprite converter …).



